Units of work

Unit 1

Lesson 1

Unplugged

Algorithms: Learning to give instructions which need to be precise. Sequencing: What is it, how useful is it?

Lesson 2

Unplugged

Decomposition: Alien needs to get ready for school problem. What does he/she need to do?

Lesson 3

Unplugged

Pattern recognition: Guess who?

Lesson 4

Unplugged

Abstraction: What is the minimum amount of information you can get away with?

Lesson 5

Unplugged

Problem solving: General problem solving activities using computational thinking.

Lesson 6

Unplugged

Systems: External parts of a computer.

Identifying computers around us.

Unit 2

Lesson 1

Micro:Bit

Introduction. What is the Micro:Bit and how to make it work.

Lesson 2

Micro:Bit

Loops involving animations.

 

Lesson 3

Micro:Bit

Introduction to variables using random images.

Lesson 4

Micro:Bit

logical reasoning / Debugging. Creating own Micro:Bit dice game.

Lesson 5

Micro:Bit

Input / outputs - making music 1.

Lesson 6

Micro:Bit

Decomposition: Frustration game, design, make and code.

Unit 3

Lesson 1

Micro:Bit

Algorithms: Rock, paper, scissors.

Lesson 2

Micro:Bit

Sequencing: Music 2, connecting an external output.

 

Lesson 3

Micro:Bit

Variables: Morse Code.

Lesson 4

Micro:Bit

Sequencing: Morse code, sending messages using the radio function.

Lesson 5

Micro:Bit

Music 3 - keyboard, connecting external inputs.

Lesson 6

Micro:Bit

Decomposition: Spinner game, design, make and code.

Unit 4

Lesson 1

Micro:Bit

Algorithms: Controlling an led using the Micro:Bit. Pupils learn to install extensions.

Lesson 2

Micro:Bit

Sequencing involving Traffic lights.

 

Lesson 3

Micro:Bit

Variables in pelican crossing program.

Lesson 4

Micro:Bit

Abstraction: Traffic lights II.

Lesson 5

Micro:Bit

Sensors / selection: Automatic street lighting.

Lesson 6

Micro:Bit

Problem solving: Airport challenge. Design own unique set of lights for an airport crossing.

Unit 4 has two additional lessons if Buggy:Bit has been purchased.

Unit 5

Lesson 1

Unplugged

What is computational thinking? The lift breaks down, design own algorithm to get it going.

Lesson 2

Unplugged

What is data and how is it stored?

Lesson 3

Unplugged

Data representation: How are images stored and displayed by computers usinf only 1 and 0?

Lesson 4

Unplugged

Benefits of using a simulator? Rollercoaster activity.

 

Lesson 5

Unplugged

Benefits of using a simulator? PowerPoint: classroom design.

Lesson 6

Unplugged

What are networks? what is the difference between the World Wide Web and the Internet?

Unit 6

Lesson 1

Micro:Bit

Introduces the ‘while’ loop.

Lesson 2

Micro:Bit

Coding a stopwatch using the ‘while’ loop.

Lesson 3

Micro:Bit

Physical stopwatch, design, make and code.

Lesson 4

Micro:Bit

Code your own calculator, variables and maths.

Lesson 5

Micro:Bit

Introduce the ‘for’ loop with animated patterns. Also looks at the x and y axis to control the on-board LEDs.

Lesson 6

Micro:Bit

Reaction game, design, make and code. Includes on-pin pressed.

Unit 6 has two additional lessons if Buggy:Bit has been purchased.

Unit 7 - Buggy:Bit

Lesson 1

Unplugged

Guess my number? Searching algorithms.

Lesson 2

Unplugged

Checking data and accuracy. Why does data need checking. Simple solutions.

Lesson 3

Micro:Bit

Code your own spirit level. Introduce the accelerometer as an input.

Lesson 4

Micro:Bit

Chase the dot game. Variables and the  x and y axis to control the on-board LEDs.

Lesson 5

Micro:Bit

Chase the dot II, revisits the ‘while’ loop and random numbers.

Lesson 6

Micro:Bit

Sensors (Exploring new inputs). Pupils take reading using the on-board temperature sensor.

Unit 8 - Buggy:Bit

Lesson 1

Micro:Bit

Anemometer. Pupils learn about motors and generators, revisit decomposition and record data in a graph.

Lesson 2

Micro:Bit

Anemometer II. Extend with the ‘while’ loop and variable to record the highest reading.

Lesson 3

Buggy:Bit

Sensors: if dark turn on lights (white). Build mini tunnels. Beep horn. Control bottom lights.

Lesson 4

Buggy:Bit

Sonar sensor: Detect object, slow down and eventually stop. Add in reverse / turn.

Lesson 5

Buggy:Bit

Sonar sensor: set to follow your hand. Add check left/right when lost.

Lesson 6

Buggy:Bit

Line tracking. How to follow a line.

Unit 8 has two additional lessons.

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